Cool game. I liked the idea with the caves and the enclosed space, which was terrifying. I liked the style of the game. The only thing I want to note are two things. First: because of the “forward only” control, sometimes you miss and end up at the wrong fork in the road you wanted, but you can’t go back. Second: at the end I photographed the last object and immediately after reloading the camera I was attacked and I immediately took a photo to reflect it. After that, I think I caught a bug, because the camera hung in the air, waiting for a reboot, but I couldn’t do anything, I already thought that it was a bug that ruined the passage, but somehow the game ended.
Cool game that could desperately use some more lenient movement. Right now it's waaaay too particular that you follow the exact "correct" path around the bends of these tunnels. If you stop just a centimeter short around any turn it won't let you progress until you find the exact correct angle the game expects of you to move that extra little bit needed to continue down the path even though it visually looks to be wide open (Figuratively speaking. Most of the tunnels here really aren't that tight compared to many IRL caves.).
This game actually got me a good few times, I enjoyed it but the idea of Spelunking gives me the fear, I don't have Claustrophobia personally but the many stories behind that idea is horrifying. Great game though, what is that thing? 8/10
A very good short horror game, fantastic atmosphere, genuinely felt as though I was trapped in a small space while going though this and didn't feel safe for a second.
EASILY the most claustrophobic horror game experience I've had, the limited movement and physical actions you need to repeat all add to a feeling of being penned in, absolutely loved it
Really cool game, finished it in 21:44. Tools that are inconvinient/take a long time to use are one of my favourite horror mechanics. They're simple but so effective. Only complaint I have is I don't know what fatigue is. I didn't run very often because I feared that it was a resource that didn't replenish which I think led to me not engaging with it properly. I understand you didn't want a lot of UI but I couldn't pick up on any audio or visual clues about fatigue either.
I loved everything about the game, the mechanics are pretty cool, and the monster it really creeped me out. I really enjoyed it, hope to see more of your games soon!
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Cool game. I liked the idea with the caves and the enclosed space, which was terrifying. I liked the style of the game. The only thing I want to note are two things. First: because of the “forward only” control, sometimes you miss and end up at the wrong fork in the road you wanted, but you can’t go back. Second: at the end I photographed the last object and immediately after reloading the camera I was attacked and I immediately took a photo to reflect it. After that, I think I caught a bug, because the camera hung in the air, waiting for a reboot, but I couldn’t do anything, I already thought that it was a bug that ruined the passage, but somehow the game ended.
it's sooo good i like this game so freaking much xd
Cool game that could desperately use some more lenient movement. Right now it's waaaay too particular that you follow the exact "correct" path around the bends of these tunnels. If you stop just a centimeter short around any turn it won't let you progress until you find the exact correct angle the game expects of you to move that extra little bit needed to continue down the path even though it visually looks to be wide open (Figuratively speaking. Most of the tunnels here really aren't that tight compared to many IRL caves.).
This game had me sweating!!!!! lol loved it
genuinely terrifying. thanks sole-rift!!
This game actually got me a good few times, I enjoyed it but the idea of Spelunking gives me the fear, I don't have Claustrophobia personally but the many stories behind that idea is horrifying. Great game though, what is that thing? 8/10
I had a lot of fun and pooped myself a couple of times but I don't think I'm very good at following instructions and got lost.
masterpiece
Genuinely atmospheric and tense horror game with a nice low poly art style with some nice bonus replayability
Pretty cool! A fairly big inspiration for what I'm working on!
This game is more challenging than I initially thought it would be going into it.
From now on, I'll think of this game every time I see a cave entrance.
Cool atmosphere. He got me good a couple of times.
Very scary and had really great atmosphere. The tutorial was awesome and the gameplay was both tense and fun. Nicely Done!
Horrifying
buen juego me re cague las patas demasiado original la idea
My names supercrash and I played your game 10/10 loved it
Loved this one. I will definitely be checking out more content. Check out my gameplay. It is pretty funny.
This was so scary and fun to play!!!
This was an enjoyable game with some good jumpscares.
This game was creepy but fun!
Really cool game, finished it in 21:44. Tools that are inconvinient/take a long time to use are one of my favourite horror mechanics. They're simple but so effective. Only complaint I have is I don't know what fatigue is. I didn't run very often because I feared that it was a resource that didn't replenish which I think led to me not engaging with it properly. I understand you didn't want a lot of UI but I couldn't pick up on any audio or visual clues about fatigue either.
Your heartbeat gets louder the more fatigued you get.
I loved everything about the game, the mechanics are pretty cool, and the monster it really creeped me out. I really enjoyed it, hope to see more of your games soon!
Love the detail on the walls, very claustrophobic.
I made a video if you wish to watch